Пример #1
0
    public override void Init()
    {
        mMainUI         = new MainUI();
        mDoubleFightUI  = new DoubleFightUI();
        mSingleBalletUI = new SingleBattleUI();

        base.Init();
        mTargetUI = mMainUI;
        mMainUI.Init();
        mDoubleFightUI.Init();
        mSingleBalletUI.Init();
        mWhichScene = WhichScene.MainTitle;
        mCurrentUI  = mMainUI;
    }
Пример #2
0
 public void UIChange(WhichScene whichScene)
 {
     IsChanging = true;
     if (whichScene == WhichScene.DoubleBattle)
     {
         mTargetUI = mDoubleFightUI;
     }
     else if (whichScene == WhichScene.SingleFight)
     {
         mTargetUI = mSingleBalletUI;
     }
     else if (whichScene == WhichScene.MainTitle)
     {
         mTargetUI = mMainUI;
     }
 }
Пример #3
0
 public void DoubleFight()
 {
     mWhichScene = WhichScene.DoubleBattle;
 }
Пример #4
0
 public void SingleBattle()
 {
     mWhichScene = WhichScene.SingleFight;
 }