Пример #1
0
 public void TakeDamage(Weapons.Payload payload)
 {
     if (payload._damageValue < 1)
     {
         return;
     }
     _value -= payload._damageValue;
     if (_value < 1)
     {
         Die();
     }
 }
Пример #2
0
 internal override void TakeDamage(Weapons.Payload payload)
 {
     if (payload._damageValue < 1)
     {
         return;
     }
     _value -= payload._damageValue;
     if (_value < 1)
     {
         Die();
     }
 }