Пример #1
0
    void RpcUpdateClients(int weaponSlot)
    {
        //  Get reference to weapon script
        //var weaponShootingScript = GetComponent<WeaponShooting>();

        //  Hide current weapon
        if (weaponShootingScript.equippedWeapon)
        {
            weaponShootingScript.equippedWeapon.SetActive(false);
            //weaponShootingScript.equippedWeapon = null;
        }
        //  Show new weapon
        weaponShootingScript.equippedWeapon = weaponSlots[weaponSlot];
        weaponShootingScript.equippedWeapon.SetActive(true);
        weaponShootingScript.shootInit();
    }