Пример #1
0
    void Update()
    {
        if (!isJumping)
        {
            isJumping = Input.GetButtonDown("Jump");
        }

        if (Input.GetButtonDown("Fire1"))
        {
            shooting.ShootSingle();
        }
        else if (Input.GetButton("Fire1"))
        {
            shooting.ShootMultiple();
        }
        else if (Input.GetButtonDown("Reload"))
        {
            shooting.ReloadWeapon();
        }

        rotation.SetLookTarget(cam.ScreenToWorldPoint(Input.mousePosition));
    }