// Use this for initialization
    void Start()
    {
        getWeaponHolderScript = GameObject.Find("WeaponHolder").GetComponent<WeaponHolderScript>();

        this.r_Transform = this.gameObject.transform;
        canShoot = true;
    }
Пример #2
0
    // Use this for initialization
    void Start()
    {
        getWeaponHolderScript = GameObject.Find("WeaponHolder").GetComponent <WeaponHolderScript>();

        this.r_Transform = this.gameObject.transform;
        canShoot         = true;
    }
 // Use this for initialization
 void Start()
 {
     showRocket = false;
     getWeaponHolderScript = GameObject.Find("WeaponHolder").GetComponent<WeaponHolderScript>();
 }
 // Use this for initialization
 void Start()
 {
     showRocket            = false;
     getWeaponHolderScript = GameObject.Find("WeaponHolder").GetComponent <WeaponHolderScript>();
 }