// Token: 0x0600146C RID: 5228 RVA: 0x000B4160 File Offset: 0x000B2360 public static void DeleteAll() { int profile = GameGlobals.Profile; ClassGlobals.DeleteAll(); ClubGlobals.DeleteAll(); CollectibleGlobals.DeleteAll(); ConversationGlobals.DeleteAll(); DateGlobals.DeleteAll(); DatingGlobals.DeleteAll(); EventGlobals.DeleteAll(); GameGlobals.DeleteAll(); HomeGlobals.DeleteAll(); MissionModeGlobals.DeleteAll(); PlayerGlobals.DeleteAll(); PoseModeGlobals.DeleteAll(); SchemeGlobals.DeleteAll(); SchoolGlobals.DeleteAll(); SenpaiGlobals.DeleteAll(); StudentGlobals.DeleteAll(); TaskGlobals.DeleteAll(); YanvaniaGlobals.DeleteAll(); WeaponGlobals.DeleteAll(); TutorialGlobals.DeleteAll(); CounselorGlobals.DeleteAll(); YancordGlobals.DeleteAll(); CorkboardGlobals.DeleteAll(); GameGlobals.Profile = profile; DateGlobals.Week = 1; }
public void Start() { for (int i = 0; i < this.Weapons.Length; i++) { this.Weapons[i].GlobalID = i; if (WeaponGlobals.GetWeaponStatus(i) == 1) { this.Weapons[i].gameObject.SetActive(false); } } this.ChangeBloodTexture(); }
// Token: 0x0600166E RID: 5742 RVA: 0x000BB0AA File Offset: 0x000B92AA public static void DeleteAll() { Globals.DeleteCollection("Profile_" + GameGlobals.Profile + "_WeaponStatus_", WeaponGlobals.KeysOfWeaponStatus()); }