// Token: 0x0600146C RID: 5228 RVA: 0x000B4160 File Offset: 0x000B2360
    public static void DeleteAll()
    {
        int profile = GameGlobals.Profile;

        ClassGlobals.DeleteAll();
        ClubGlobals.DeleteAll();
        CollectibleGlobals.DeleteAll();
        ConversationGlobals.DeleteAll();
        DateGlobals.DeleteAll();
        DatingGlobals.DeleteAll();
        EventGlobals.DeleteAll();
        GameGlobals.DeleteAll();
        HomeGlobals.DeleteAll();
        MissionModeGlobals.DeleteAll();
        PlayerGlobals.DeleteAll();
        PoseModeGlobals.DeleteAll();
        SchemeGlobals.DeleteAll();
        SchoolGlobals.DeleteAll();
        SenpaiGlobals.DeleteAll();
        StudentGlobals.DeleteAll();
        TaskGlobals.DeleteAll();
        YanvaniaGlobals.DeleteAll();
        WeaponGlobals.DeleteAll();
        TutorialGlobals.DeleteAll();
        CounselorGlobals.DeleteAll();
        YancordGlobals.DeleteAll();
        CorkboardGlobals.DeleteAll();
        GameGlobals.Profile = profile;
        DateGlobals.Week    = 1;
    }
 public void Start()
 {
     for (int i = 0; i < this.Weapons.Length; i++)
     {
         this.Weapons[i].GlobalID = i;
         if (WeaponGlobals.GetWeaponStatus(i) == 1)
         {
             this.Weapons[i].gameObject.SetActive(false);
         }
     }
     this.ChangeBloodTexture();
 }
 // Token: 0x0600166E RID: 5742 RVA: 0x000BB0AA File Offset: 0x000B92AA
 public static void DeleteAll()
 {
     Globals.DeleteCollection("Profile_" + GameGlobals.Profile + "_WeaponStatus_", WeaponGlobals.KeysOfWeaponStatus());
 }