Пример #1
0
        /// <summary>
        /// Doesn't Use AllyMember Values, A Quick Hack To Get Damage Without using other Comps
        /// </summary>
        /// <returns></returns>
        public int GetDamageRate()
        {
            if (myRPGWeapon == null)
            {
                return(baseDamage);
            }

            return(baseDamage + myRPGWeapon.GetAdditionalDamage());
        }
 float CalculateDamage()
 {
     return(baseDamage + currentWeaponConfig.GetAdditionalDamage());
 }