void Awake()
 {
     walkingBeheivor = gameObject.GetComponent <WalkingBeheivor>();
     if (target == null)
     {
         target = GameObject.FindGameObjectWithTag("Player");
     }
 }
    private void Awake()
    {
        _init    = true;
        animator = gameObject.GetComponent <Animator>();
        walking  = gameObject.GetComponent <WalkingBeheivor>();

        ChangeDirection(1, 0);

        if (animator != null)
        {
            patrollingParameterId = Animator.StringToHash(patrollingParameterName);
        }

        EstablishBounds();
    }
        private void Awake()
        {
            animator        = gameObject.GetComponent <Animator>();
            walkingBeheivor = gameObject.GetComponent <WalkingBeheivor>();

            if (target == null)
            {
                target = GameObject.FindGameObjectWithTag("Player");
            }

            if (string.IsNullOrEmpty(walkingAnimationParameter))
            {
                walkingAnimationId = Animator.StringToHash(walkingAnimationParameter);
            }
        }
Пример #4
0
 private void Awake()
 {
     walkingBeheivor = gameObject.GetComponent <WalkingBeheivor>();
 }