Пример #1
0
    /// <summary>
    /// Remove a chunk at selected chunk coordinates (If it exists)
    /// </summary>
    private void RemoveChunk(int X, int Z)
    {
        ChunkID    id    = new ChunkID(X, Z);
        VoxelChunk chunk = mActiveChunks[id];

        if (chunk != null)
        {
            mActiveChunks.Remove(id);
            chunk.Deconstruct();
            mChunkPool.Enqueue(chunk);
        }
    }