public void MoveStart(Vector3 logPos)
    {
        AudioDemo audioDemo = GameObject.Find("Audio").transform.GetComponent <AudioDemo>();

        audioDemo.playVoice(AudioType.Walk);
        VoxelBlocks map = GameObject.Find("Voxel Map").transform.GetComponent <VoxelBlocks>();

        map.ChangePos(GetComponent <BlockInfoComponent>().m_logicPosition, logPos);
    }
    public void ChangePos(Vector3 logPos)
    {
        VoxelBlocks map = GameObject.Find("Voxel Map").transform.GetComponent <VoxelBlocks>();

        map.ChangePos(GetComponent <BlockInfoComponent>().m_logicPosition, logPos);
    }