public void MoveStart(Vector3 logPos) { AudioDemo audioDemo = GameObject.Find("Audio").transform.GetComponent <AudioDemo>(); audioDemo.playVoice(AudioType.Walk); VoxelBlocks map = GameObject.Find("Voxel Map").transform.GetComponent <VoxelBlocks>(); map.ChangePos(GetComponent <BlockInfoComponent>().m_logicPosition, logPos); }
public void ChangePos(Vector3 logPos) { VoxelBlocks map = GameObject.Find("Voxel Map").transform.GetComponent <VoxelBlocks>(); map.ChangePos(GetComponent <BlockInfoComponent>().m_logicPosition, logPos); }