private void Start() { _modelManager = ModelManager.Instance(); _modelManager.gameObject.transform.parent = transform; _modelManager.AddCallBack(ModelCallback); var obj = new GameObject("View Manager"); obj.transform.position = new Vector3(-960f, 540f); _viewManager = obj.AddComponent <ViewManager>(); obj.transform.parent = transform; _viewManager.AddCallBack(ViewCallback); SetViewMessage(Main.AppType + " ready"); ModelSend("ready"); }