private void Start()
        {
            _modelManager = ModelManager.Instance();
            _modelManager.gameObject.transform.parent = transform;

            _modelManager.AddCallBack(ModelCallback);
            var obj = new GameObject("View Manager");

            obj.transform.position = new Vector3(-960f, 540f);
            _viewManager           = obj.AddComponent <ViewManager>();
            obj.transform.parent   = transform;
            _viewManager.AddCallBack(ViewCallback);

            SetViewMessage(Main.AppType + " ready");
            ModelSend("ready");
        }