/// Constructor, associates with target VertexData and temp buffer (for software) public VertexAnimationTrack(Animation parent, VertexAnimationType animationType, VertexData targetVertexData, VertexAnimationTargetMode targetMode) : base(parent) { this.animationType = animationType; this.targetVertexData = targetVertexData; this.targetMode = targetMode; }
/// Constructor, associates with target VertexData and temp buffer (for software) public VertexAnimationTrack( Animation parent, VertexAnimationType animationType, VertexData targetVertexData, VertexAnimationTargetMode targetMode ) : base( parent ) { this.animationType = animationType; this.targetVertexData = targetVertexData; this.targetMode = targetMode; }