Пример #1
0
        /// <summary>
        /// Method that does the actual rendering of individual features.
        /// </summary>
        /// <param name="map">The map</param>
        /// <param name="lineString">The linestring</param>
        /// <param name="graphics">The graphics object</param>
        protected override void OnRenderInternal(MapViewport map, ILineString lineString, Graphics graphics)
        {
            var pts = VectorRenderer.LimitValues(VectorRenderer.OffsetRight(lineString.TransformToImage(map), Offset), VectorRenderer.ExtremeValueLimit);

            graphics.DrawLines(Line, pts);
        }
Пример #2
0
        /// <summary>
        /// Method that does the actual rendering of individual features.
        /// </summary>
        /// <param name="map">The map</param>
        /// <param name="lineString">The linestring</param>
        /// <param name="graphics">The graphics object</param>
        protected override void OnRenderInternal(Map map, ILineString lineString, Graphics graphics)
        {
            var pts = /*LimitValues(*/ VectorRenderer.OffsetRight(lineString.TransformToImage(map), Offset) /*)*/;

            graphics.DrawLines(Line, pts);
        }