/// <summary> /// Calculates the bounding box for a set of bounding boxes. /// </summary> /// <param name="items">The list of all the bounding boxes.</param> /// <param name="minIndex">The first bounding box in the list to get the extends of.</param> /// <param name="maxIndex">The last bounding box in the list to get the extends of.</param> /// <param name="bounds">The extends of all the bounding boxes.</param> private static void CalcExtends(BoundingVolumeTreeNode[] items, int minIndex, int maxIndex, out BoundingBoxInt bounds) { bounds = items[minIndex].Bounds; for (int i = minIndex + 1; i < maxIndex; i++) { var it = items[i]; bounds.Min = Vector3Int.ComponentMin(it.Bounds.Min, bounds.Min); bounds.Max = Vector3Int.ComponentMax(it.Bounds.Max, bounds.Max); } }