Пример #1
0
 public void VaryComponentUniform()
 {
     m_setCallback(Variations.VectorComponentUniform(m_lowScale, m_highScale),
                   Variations.VectorComponentUniform(m_lowRotation, m_highRotation),
                   Variations.VectorComponentUniform(m_lowTranslation, m_highTranslation));
 }