// Create a client and connect to the server port public void SetupClient(NetworkMessage vrpnMsg) { VRPNInfo vrpnData = vrpnMsg.ReadMessage <VRPNInfo> (); VRPNConnection vrpnC = _connectionList [vrpnMsg.conn.connectionId]; vrpnC._VRPNObject = vrpnData._VRPNObject + "@" + vrpnData._IPAdress; }
public void OnConnected(NetworkMessage netMsg) { int connectionID = netMsg.conn.connectionId; NetworkServer.SetClientReady(netMsg.conn); VRPNConnection newVRPNConnection = new VRPNConnection(); newVRPNConnection._connectionID = connectionID; _connectionList.Add(connectionID, newVRPNConnection); }