// Create a client and connect to the server port
    public void SetupClient(NetworkMessage vrpnMsg)
    {
        VRPNInfo       vrpnData = vrpnMsg.ReadMessage <VRPNInfo> ();
        VRPNConnection vrpnC    = _connectionList [vrpnMsg.conn.connectionId];

        vrpnC._VRPNObject = vrpnData._VRPNObject + "@" + vrpnData._IPAdress;
    }
    public void OnConnected(NetworkMessage netMsg)
    {
        int connectionID = netMsg.conn.connectionId;

        NetworkServer.SetClientReady(netMsg.conn);
        VRPNConnection newVRPNConnection = new VRPNConnection();

        newVRPNConnection._connectionID = connectionID;
        _connectionList.Add(connectionID, newVRPNConnection);
    }