public void ResetToDefaults() { dummyPlayerInput.value = UserDefinedConstants.GetBoolEntries()["spawnDummyPlayer"]._default_val; radiusInput.value = UserDefinedConstants.GetFloatEntries()["sphereRadius"]._default_val; EHNInput.value = UserDefinedConstants.GetIntEntries()["EHN"]._default_val; ApplySettings(); }
void Start() { //UserDefinedConstants.LoadFromPlayerPrefs(); UserDefinedConstants.LoadDefaultValues(false); PhotonNetwork.LocalPlayer.NickName = UserDefinedConstants.nickname; rooms = new List <RoomInfo>(); }
void OnDestroy() { UserDefinedConstants.SaveToPlayerPrefs(); }