protected override void OnReceivedMessage(string message, params object[] args) { if (message == "get reward") { var rew = (Reward)args[0]; if (!rew.Verify()) { return; } if (rew.Coin > 0) { userData.AddCoin(rew.Coin); } if (rew.Exp > 0) { userData.AddExp(rew.Exp); } if (rew.Achivement != null && rew.Achivement.Verify() && !userData.Achivements.Exists(ach => ach.Name == rew.Achivement.Name)) { userData.Achivements.Add(rew.Achivement); MMW.BroadcastMessage("log", $"Archived [{rew.Achivement.Name}]"); } } }
public ActionResult LoginCheckPassword(FormCollection form) { string username = form["Name"]; string password = form["Password"]; using (MD5 md5Hash = MD5.Create()) { string hashedpassword = GetMd5Hash(md5Hash, password); if (hashedpassword == UserData.GetPassword(username)) { //when user submit the correct username and password , we create a new session. Session["username"] = username; DateTime lastlogin = UserData.GetLastLogin(username); DateTime logindate = DateTime.Today; int bonus = 0; if (lastlogin != logindate && logindate < lastlogin.AddDays(7)) { bonus = 50; } UserData.AddCoin(username, bonus); Session["cart"] = CartData.GetCart(username); Session["coin"] = UserData.GetCoinNum(username); UserData.UpdateLastLogin(username); return(RedirectToAction("ProductList", "Product")); } } TempData["isAuth"] = false; return(View("Login")); }
protected override void OnReceivedMessage(string message, params object[] args) { if (message == "get coin" && args.Length >= 2 && args[1] as string == "98df1d6abbc7") { var value = (int)args[0]; userData.AddCoin(value); } else if (message == "hud show") { Show(); } else if (message == "hud hide") { Hide(); } else if (message == "show dialog") { Hide(); } else if (message == "close dialog") { Show(); } else if (message == "show coin resolver") { Show(); } else if (message == "close coin resolver") { Hide(); } }
public void SaveGameResult(int updateScore, int getCoin, int[] useItems) { _userData.AddCoin(getCoin); if (_userData.UpdateScore(updateScore)) { //Upload Score rank. NetworkManager.Instance.SetScoreToLeaderBorad(updateScore); } ItemUseCountInfo itemUseCountInfo = ItemUseCountInfo.GetInstance(useItems); AnalyticsEventParam analyticsEventParam = new AnalyticsEventParam() .AddParam("Score", updateScore) .AddParam("Coin", getCoin) .AddParam("Item_Recycle", itemUseCountInfo.GetCount(ItemType.TRASH)) .AddParam("Item_Hammer", itemUseCountInfo.GetCount(ItemType.BREAK)) .AddParam("Item_Rewind", itemUseCountInfo.GetCount(ItemType.UNDO));; AnalyticsManager.Instance.EventLog(GameConstants.EVENTLOG_BASICMODE_RESULT, analyticsEventParam); DeletePlayData(); SaveUserDataFile(); }
protected override void OnLoad() { base.OnLoad(); server = MMW.GetAsset <Server>(); userData = MMW.GetAsset <UserData>(); //userData.ArchiveIndex = 6; //userData.UserID = "MikuMikuWorldOrg0001"; MMW.RegistAsset(worldData = new WorldData()); Resources = new WorldResources(nwWorldData); MMW.RegistAsset(Resources); // アイテムの整理 var world = Resources.Worlds.First().Value; world.Load(); var ch = Resources.Characters.First().Value; ch.Load(); MMW.Window.CursorVisible = false; worldGO = GameObjectFactory.CreateWorld(world, "world", "Deferred Physical"); worldGO.AddComponent <CoinSpown>(); MMW.RegistGameObject(worldGO); playerGO = GameObjectFactory.CreatePlayer(ch, "player", ch.Bones != null ? "Deferred Physical Skin" : "Deferred Physical"); playerGO.Properties["sessionID"] = server.SessionID; playerGO.Properties["userID"] = userData.UserID; ch.EyePosition.Z = 0.1f; var rb = playerGO.GetComponent <RigidBody>(); rb.Collide += Rb_Collide; rb.Collide += (s, e) => { if (e.GameObject.Tags.Contains("coin") && e.GameObject.Tags.Contains("98df1d6abbc7")) { e.GameObject.Tags.Remove("coin"); e.GameObject.Tags.Remove("98df1d6abbc7"); MMW.Invoke(() => { MMW.DestroyGameObject(e.GameObject); if (e.GameObject.Tags.Contains("cupper coin")) { userData.AddCoin(1); } else if (e.GameObject.Tags.Contains("silver coin")) { userData.AddCoin(5); } else if (e.GameObject.Tags.Contains("gold coin")) { userData.AddCoin(20); } }); } }; MMW.RegistGameObject(playerGO); Players.Add(playerGO); cameraTarget = new GameObject("camera target"); cameraTarget.Transform.Parent = playerGO.Transform; cameraTarget.Transform.Position = new Vector3(0.0f, ch.EyePosition.Y, ch.EyePosition.Z); MMW.RegistGameObject(cameraTarget); var wp = new WalkerPlayer() { Name = userData.UserName, SessionID = server.SessionID, ArchiveIndex = userData.ArchiveIndex, CharacterHash = Resources.Characters.First().Key, Achivements = userData.Achivements.ToList(), Rank = userData.Rank, LikesCount = userData.Likes.Count, LikedCount = userData.ReceiveLikes.Count, UserID = userData.UserID, Comment = userData.Comment, IsAdmin = false, }; worldData.Players.Add(wp); playerGO.AddComponent <CharacterInfo>(ch, wp); playerGO.AddComponent <PlayerMoveController>(); var cam = playerGO.AddComponent <PlayerCameraController>(); cam.Target = cameraTarget.Transform; playerGO.AddComponent <PlayerRayResolver>(); playerGO.AddComponent <PlayerHotbarItemResolver>(); playerGO.AddComponent <UdpSender>(); playerGO.AddComponent <CharacterPopupResolver>(); playerGO.AddComponent <CharacterNameResolver>(); playerGO.AddComponent <DoFResolver>(); playerGO.AddComponent <WalkerGameObjectScript>(playerGO, new BigHead(), null); var env = nwWorldData.Worlds[0].Environments[0]; MMW.GlobalAmbient = env.Ambient.FromColor4f(); MMW.DirectionalLight.Intensity = env.DirLight.Intensity; MMW.DirectionalLight.Color = env.DirLight.Color.FromColor4f(); MMW.DirectionalLight.Direction = env.DirLight.Direction.FromVec3f().Normalized(); MMW.MainCamera.ShadowMapping = true; MMW.MainCamera.GameObject.AddComponent <AudioListener>(); var effs = MMW.MainCamera.GameObject.GetComponents <ImageEffect>(); foreach (var eff in effs) { eff.Enabled = true; } blur = MMW.MainCamera.GameObject.AddComponent <Blur>(); blur.Radius = 0.0f; hudGO = new GameObject("hud", "system", "hud"); //go.Layer = GameObject.LayerUI + 1; hudGO.AddComponent <HotBar>(); hudGO.AddComponent <Aiming>(); hudGO.AddComponent <CoinResolver>(); hudGO.AddComponent <ScriptResolver>(); hudGO.AddComponent <LogResolver>(); hudGO.AddComponent <ChatResolver>(); hudGO.AddComponent <PictureChatResolver>(); hudGO.AddComponent <MenuResolver>(); hudGO.AddComponent <PublicAchivementResolver>(); hudGO.AddComponent <LeaveResolver>(); hudGO.AddComponent <InventiryResolver>(); MMW.RegistGameObject(hudGO); server.BeforeCmds.Add(new CmdAllTransform(this)); /* * foreach (var g in nwWorldData.GameObjects) * { * try * { * var wo = Resources.Objects[g.ObjectHash]; * if (wo.ItemType == "Put") PutGameObject(g, true); * } * catch { } * } */ userData.SessionID = server.SessionID; userData.CharacterHash = Resources.Characters.First().Key; server.Disconnected += Server_Disconnected; server.SendTcp(Walker.DataType.ResponseReady, Util.SerializeJson(wp)); }