Пример #1
0
    public void Activate(GameObject loot)
    {
        this.loot = loot;

        panel.SetActive(true);
        windowActive = true;

        UsableItem item = loot.GetComponent <UsableItem> ();

        name.text        = item.getName();
        description.text = item.getDescription();
        icon.sprite      = item.getIcon();
    }
Пример #2
0
 private void UpdateText()
 {
     if (slots [selectedIndex].isSlotEmpty() == false)
     {
         UsableItem item = slots [selectedIndex].getItem().GetComponent <UsableItem> ();
         name.text        = item.getName();
         description.text = item.getDescription();
     }
     else
     {
         name.text        = "";
         description.text = "";
     }
 }