Пример #1
0
 public void BuyTier()
 {
     gameObjectsInTiers[tier].SetGameObjectsAsVisible();
     tier++;
     TierDisplay.text = "Tier " + tier;
     upgradeHandler.UnlockUpgrades(tier);
     LayoutRebuilder.ForceRebuildLayoutImmediate(upgradesRectTransform);
 }
Пример #2
0
    // Start is called before the first frame update
    void Start()
    {
        purchaseHandler = PurchaseHandler.instance;
        upgradeHandler  = UpgradeHandler.instance;
        tooltip         = Tooltip.instance;
        formatter       = NumberFormatter.instance;

        upgradeHandler.UnlockUpgrades(1);
    }