Пример #1
0
 public void BtnRunestone()
 {
     if (isRollingInforce)
     {
         return;
     }
     if (_mainEquip == null)
     {
         return;
     }
     if (_itemRunstone != null)
     {
         _itemInfor._myState = StateInforItem.DeselectItem;
         _itemInfor.SetData(_itemRunstone, _slotRunestoneImg.sprite);
         _itemInfor.gameObject.SetActive(true);
     }
     _myBag.LoadRunestones(_groupRunestones, _levelEquipment);
 }
Пример #2
0
 private void OnEnable()
 {
     UpgradeBag.OnBtnClick += BtnItemInforClick;
     _myBag.LoadRunestones(-1);
     ResetRunestoneSelected();
 }