Пример #1
0
        private void RArray_Loaded(object sender, RoutedEventArgs e)
        {
            if (InputPortsControls.Children.Count != 0)
            {
                return;
            }

            var addpin = new UnrealControlsCollection.AddPin();

            Height       += 25;
            addpin.Click += (s, p) => { AddObjP(); };
            InputPortsControls.Children.Add(addpin);
        }
Пример #2
0
        private void RArray_Loaded(object sender, RoutedEventArgs e)
        {
            if (InputPortsControls.Children.Count != 0)
            {
                return;
            }

            var addpin = new UnrealControlsCollection.AddPin();

            Height       += 25;
            addpin.Click += (s, p) =>
            {
                AddObjectPort(this, "[" + (numOfElements++) + "]", PortTypes.Input,
                              RTypes.Generic, false);
            };

            InputPortsControls.Children.Add(addpin);
        }