Пример #1
0
 public GladMMOUnityClient(ClientConfiguration config, UnityRsGraphics graphicsObject, GameManager gameManagerService)
     : base(config, graphicsObject, new DefaultRunnableStarterStrategy(), new DefaultRsSocketFactory(new DefaultRunnableStarterStrategy()))
 {
     GameManagerService = gameManagerService;
     this.LoggedIn.OnVariableValueChanged += GameManagerService.OnLoginStateChanged;
 }
Пример #2
0
 public GladMMOUnityClient(ClientConfiguration config, UnityRsGraphics graphicsObject, GameManager gameManagerService)
     : base(config, graphicsObject)
 {
     GameManagerService = gameManagerService;
     this.LoggedIn.OnVariableValueChanged += GameManagerService.OnLoginStateChanged;
 }