public GladMMOUnityClient(ClientConfiguration config, UnityRsGraphics graphicsObject, GameManager gameManagerService) : base(config, graphicsObject, new DefaultRunnableStarterStrategy(), new DefaultRsSocketFactory(new DefaultRunnableStarterStrategy())) { GameManagerService = gameManagerService; this.LoggedIn.OnVariableValueChanged += GameManagerService.OnLoginStateChanged; }
public GladMMOUnityClient(ClientConfiguration config, UnityRsGraphics graphicsObject, GameManager gameManagerService) : base(config, graphicsObject) { GameManagerService = gameManagerService; this.LoggedIn.OnVariableValueChanged += GameManagerService.OnLoginStateChanged; }