Пример #1
0
        public void TestInvalidRelativePath()
        {
            string testPath = UnityPathUtils.Combine(Application.dataPath, "Things/test.txt");

            Assert.That(UnityPathUtils.IsRelativePath(testPath), Is.False);
        }
Пример #2
0
        public void TestValidRelativePath()
        {
            string testPath = UnityPathUtils.Combine("Assets", "Things/test.txt");

            Assert.That(UnityPathUtils.IsRelativePath(testPath), Is.True);
        }