static object PerformMemberwiseClone(ref object o) { var ins = new UnityEngine.UserAuthorization(); ins = (UnityEngine.UserAuthorization)o; return(ins); }
static int QPYX_HasUserAuthorization_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 1); UnityEngine.UserAuthorization QPYX_arg0_YXQP = (UnityEngine.UserAuthorization)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.UserAuthorization)); bool QPYX_o_YXQP = UnityEngine.Application.HasUserAuthorization(QPYX_arg0_YXQP); LuaDLL.lua_pushboolean(L_YXQP, QPYX_o_YXQP); return(1); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int QPYX_RequestUserAuthorization_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 1); UnityEngine.UserAuthorization QPYX_arg0_YXQP = (UnityEngine.UserAuthorization)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.UserAuthorization)); UnityEngine.AsyncOperation QPYX_o_YXQP = UnityEngine.Application.RequestUserAuthorization(QPYX_arg0_YXQP); ToLua.PushObject(L_YXQP, QPYX_o_YXQP); return(1); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int HasUserAuthorization(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UserAuthorization arg0 = (UnityEngine.UserAuthorization)ToLua.CheckObject(L, 1, typeof(UnityEngine.UserAuthorization)); bool o = UnityEngine.Application.HasUserAuthorization(arg0); LuaDLL.lua_pushboolean(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int RequestUserAuthorization(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UserAuthorization arg0 = (UnityEngine.UserAuthorization)ToLua.CheckObject(L, 1, typeof(UnityEngine.UserAuthorization)); UnityEngine.AsyncOperation o = UnityEngine.Application.RequestUserAuthorization(arg0); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int RequestUserAuthorization(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UserAuthorization arg0 = (UnityEngine.UserAuthorization)LuaDLL.luaL_checknumber(L, 1); var o = UnityEngine.Application.RequestUserAuthorization(arg0); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static StackObject *RequestUserAuthorization_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.UserAuthorization @mode = (UnityEngine.UserAuthorization) typeof(UnityEngine.UserAuthorization).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.Application.RequestUserAuthorization(@mode); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static void WriteBackInstance(CSHotFix.Runtime.Enviorment.AppDomain __domain, StackObject *ptr_of_this_method, IList <object> __mStack, ref UnityEngine.UserAuthorization instance_of_this_method) { ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); switch (ptr_of_this_method->ObjectType) { case ObjectTypes.Object: { __mStack[ptr_of_this_method->Value] = instance_of_this_method; } break; case ObjectTypes.FieldReference: { var ___obj = __mStack[ptr_of_this_method->Value]; if (___obj is ILTypeInstance) { ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { var t = __domain.GetType(___obj.GetType()) as CLRType; t.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, instance_of_this_method); } } break; case ObjectTypes.StaticFieldReference: { var t = __domain.GetType(ptr_of_this_method->Value); if (t is ILType) { ((ILType)t).StaticInstance[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { ((CLRType)t).SetStaticFieldValue(ptr_of_this_method->ValueLow, instance_of_this_method); } } break; case ObjectTypes.ArrayReference: { var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.UserAuthorization[]; instance_of_arrayReference[ptr_of_this_method->ValueLow] = instance_of_this_method; } break; } }
static StackObject *HasUserAuthorization_51(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.UserAuthorization mode = (UnityEngine.UserAuthorization) typeof(UnityEngine.UserAuthorization).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.Application.HasUserAuthorization(mode); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return(__ret + 1); }
static int HasUserAuthorization(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("UnityEngine.Application.HasUserAuthorization"); #endif try { ToLua.CheckArgsCount(L, 1); UnityEngine.UserAuthorization arg0 = (UnityEngine.UserAuthorization)ToLua.CheckObject(L, 1, typeof(UnityEngine.UserAuthorization)); bool o = UnityEngine.Application.HasUserAuthorization(arg0); LuaDLL.lua_pushboolean(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int RequestUserAuthorization(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("UnityEngine.Application.RequestUserAuthorization"); #endif try { ToLua.CheckArgsCount(L, 1); UnityEngine.UserAuthorization arg0 = (UnityEngine.UserAuthorization)ToLua.CheckObject(L, 1, typeof(UnityEngine.UserAuthorization)); UnityEngine.AsyncOperation o = UnityEngine.Application.RequestUserAuthorization(arg0); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static StackObject *RequestUserAuthorization_50(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.UserAuthorization mode = (UnityEngine.UserAuthorization) typeof(UnityEngine.UserAuthorization).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.Application.RequestUserAuthorization(mode); object obj_result_of_this_method = result_of_this_method; if (obj_result_of_this_method is CrossBindingAdaptorType) { return(ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance)); } return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }