static object PerformMemberwiseClone(ref object o)
        {
            var ins = new UnityEngine.UserAuthorization();

            ins = (UnityEngine.UserAuthorization)o;
            return(ins);
        }
Example #2
0
 static int QPYX_HasUserAuthorization_YXQP(IntPtr L_YXQP)
 {
     try
     {
         ToLua.CheckArgsCount(L_YXQP, 1);
         UnityEngine.UserAuthorization QPYX_arg0_YXQP = (UnityEngine.UserAuthorization)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.UserAuthorization));
         bool QPYX_o_YXQP = UnityEngine.Application.HasUserAuthorization(QPYX_arg0_YXQP);
         LuaDLL.lua_pushboolean(L_YXQP, QPYX_o_YXQP);
         return(1);
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }
Example #3
0
 static int QPYX_RequestUserAuthorization_YXQP(IntPtr L_YXQP)
 {
     try
     {
         ToLua.CheckArgsCount(L_YXQP, 1);
         UnityEngine.UserAuthorization QPYX_arg0_YXQP = (UnityEngine.UserAuthorization)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.UserAuthorization));
         UnityEngine.AsyncOperation    QPYX_o_YXQP    = UnityEngine.Application.RequestUserAuthorization(QPYX_arg0_YXQP);
         ToLua.PushObject(L_YXQP, QPYX_o_YXQP);
         return(1);
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }
 static int HasUserAuthorization(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         UnityEngine.UserAuthorization arg0 = (UnityEngine.UserAuthorization)ToLua.CheckObject(L, 1, typeof(UnityEngine.UserAuthorization));
         bool o = UnityEngine.Application.HasUserAuthorization(arg0);
         LuaDLL.lua_pushboolean(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int RequestUserAuthorization(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         UnityEngine.UserAuthorization arg0 = (UnityEngine.UserAuthorization)ToLua.CheckObject(L, 1, typeof(UnityEngine.UserAuthorization));
         UnityEngine.AsyncOperation    o    = UnityEngine.Application.RequestUserAuthorization(arg0);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int RequestUserAuthorization(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         UnityEngine.UserAuthorization arg0 = (UnityEngine.UserAuthorization)LuaDLL.luaL_checknumber(L, 1);
         var o = UnityEngine.Application.RequestUserAuthorization(arg0);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
        static StackObject *RequestUserAuthorization_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.UserAuthorization @mode = (UnityEngine.UserAuthorization) typeof(UnityEngine.UserAuthorization).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);


            var result_of_this_method = UnityEngine.Application.RequestUserAuthorization(@mode);

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
        static void WriteBackInstance(CSHotFix.Runtime.Enviorment.AppDomain __domain, StackObject *ptr_of_this_method, IList <object> __mStack, ref UnityEngine.UserAuthorization instance_of_this_method)
        {
            ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method);
            switch (ptr_of_this_method->ObjectType)
            {
            case ObjectTypes.Object:
            {
                __mStack[ptr_of_this_method->Value] = instance_of_this_method;
            }
            break;

            case ObjectTypes.FieldReference:
            {
                var ___obj = __mStack[ptr_of_this_method->Value];
                if (___obj is ILTypeInstance)
                {
                    ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = instance_of_this_method;
                }
                else
                {
                    var t = __domain.GetType(___obj.GetType()) as CLRType;
                    t.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, instance_of_this_method);
                }
            }
            break;

            case ObjectTypes.StaticFieldReference:
            {
                var t = __domain.GetType(ptr_of_this_method->Value);
                if (t is ILType)
                {
                    ((ILType)t).StaticInstance[ptr_of_this_method->ValueLow] = instance_of_this_method;
                }
                else
                {
                    ((CLRType)t).SetStaticFieldValue(ptr_of_this_method->ValueLow, instance_of_this_method);
                }
            }
            break;

            case ObjectTypes.ArrayReference:
            {
                var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.UserAuthorization[];
                instance_of_arrayReference[ptr_of_this_method->ValueLow] = instance_of_this_method;
            }
            break;
            }
        }
        static StackObject *HasUserAuthorization_51(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.UserAuthorization mode = (UnityEngine.UserAuthorization) typeof(UnityEngine.UserAuthorization).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = UnityEngine.Application.HasUserAuthorization(mode);

            __ret->ObjectType = ObjectTypes.Integer;
            __ret->Value      = result_of_this_method ? 1 : 0;
            return(__ret + 1);
        }
    static int HasUserAuthorization(IntPtr L)
    {
#if UNITY_EDITOR
        ToluaProfiler.AddCallRecord("UnityEngine.Application.HasUserAuthorization");
#endif
        try
        {
            ToLua.CheckArgsCount(L, 1);
            UnityEngine.UserAuthorization arg0 = (UnityEngine.UserAuthorization)ToLua.CheckObject(L, 1, typeof(UnityEngine.UserAuthorization));
            bool o = UnityEngine.Application.HasUserAuthorization(arg0);
            LuaDLL.lua_pushboolean(L, o);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
    static int RequestUserAuthorization(IntPtr L)
    {
#if UNITY_EDITOR
        ToluaProfiler.AddCallRecord("UnityEngine.Application.RequestUserAuthorization");
#endif
        try
        {
            ToLua.CheckArgsCount(L, 1);
            UnityEngine.UserAuthorization arg0 = (UnityEngine.UserAuthorization)ToLua.CheckObject(L, 1, typeof(UnityEngine.UserAuthorization));
            UnityEngine.AsyncOperation    o    = UnityEngine.Application.RequestUserAuthorization(arg0);
            ToLua.PushObject(L, o);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
        static StackObject *RequestUserAuthorization_50(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.UserAuthorization mode = (UnityEngine.UserAuthorization) typeof(UnityEngine.UserAuthorization).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = UnityEngine.Application.RequestUserAuthorization(mode);

            object obj_result_of_this_method = result_of_this_method;

            if (obj_result_of_this_method is CrossBindingAdaptorType)
            {
                return(ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance));
            }
            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }