static StackObject *LogFormat_18(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Object[] @args = (System.Object[]) typeof(System.Object[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @format = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.LogType @logType = (UnityEngine.LogType) typeof(UnityEngine.LogType).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.ILogger instance_of_this_method = (UnityEngine.ILogger) typeof(UnityEngine.ILogger).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.LogFormat(@logType, @format, @args); return(__ret); }
static public int IsLogTypeAllowed(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.ILogger self = (UnityEngine.ILogger)checkSelf(l); UnityEngine.LogType a1; a1 = (UnityEngine.LogType)LuaDLL.luaL_checkinteger(l, 2); var ret = self.IsLogTypeAllowed(a1); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static StackObject *LogError_17(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Object @context = (UnityEngine.Object) typeof(UnityEngine.Object).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Object @message = (System.Object) typeof(System.Object).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.String @tag = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 4); UnityEngine.ILogger instance_of_this_method = (UnityEngine.ILogger) typeof(UnityEngine.ILogger).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.LogError(@tag, @message, @context); return(__ret); }
static public int get_filterLogType(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.ILogger self = (UnityEngine.ILogger)checkSelf(l); pushValue(l, true); pushEnum(l, (int)self.filterLogType); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static public int set_logEnabled(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.ILogger self = (UnityEngine.ILogger)checkSelf(l); bool v; checkType(l, 2, out v); self.logEnabled = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
public static Action <LogData, string> CreateWSSharpProxyLoggerOutput(UnityEngine.ILogger logger) { const string tag = "WebSocket"; return((data, s) => { switch (data.Level) { case LogLevel.Trace: case LogLevel.Debug: case LogLevel.Info: logger.Log(tag, data.Message); break; case LogLevel.Warn: logger.LogWarning(tag, data.Message); break; case LogLevel.Error: case LogLevel.Fatal: logger.LogError(tag, data.Message); break; default: throw new ArgumentOutOfRangeException(); } }); }
static public int LogError(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif int argc = LuaDLL.lua_gettop(l); if (argc == 3) { UnityEngine.ILogger self = (UnityEngine.ILogger)checkSelf(l); System.String a1; checkType(l, 2, out a1); System.Object a2; checkType(l, 3, out a2); self.LogError(a1, a2); pushValue(l, true); return(1); } else if (argc == 4) { UnityEngine.ILogger self = (UnityEngine.ILogger)checkSelf(l); System.String a1; checkType(l, 2, out a1); System.Object a2; checkType(l, 3, out a2); UnityEngine.Object a3; checkType(l, 4, out a3); self.LogError(a1, a2, a3); pushValue(l, true); return(1); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function LogError to call"); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static public int get_logEnabled(IntPtr l) { try { UnityEngine.ILogger self = (UnityEngine.ILogger)checkSelf(l); pushValue(l, true); pushValue(l, self.logEnabled); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int get_filterLogType(IntPtr l) { try { UnityEngine.ILogger self = (UnityEngine.ILogger)checkSelf(l); pushValue(l, true); pushEnum(l, (int)self.filterLogType); return(2); } catch (Exception e) { return(error(l, e)); } }
static int _g_get_filterLogType(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.ILogger __cl_gen_to_be_invoked = (UnityEngine.ILogger)translator.FastGetCSObj(L, 1); translator.Push(L, __cl_gen_to_be_invoked.filterLogType); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _s_set_logEnabled(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.ILogger __cl_gen_to_be_invoked = (UnityEngine.ILogger)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.logEnabled = LuaAPI.lua_toboolean(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static StackObject *get_filterLogType_4(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.ILogger instance_of_this_method = (UnityEngine.ILogger) typeof(UnityEngine.ILogger).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.filterLogType; return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static public int LogException(IntPtr l) { try { UnityEngine.ILogger self = (UnityEngine.ILogger)checkSelf(l); System.Exception a1; checkType(l, 2, out a1); self.LogException(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_logEnabled(IntPtr l) { try { UnityEngine.ILogger self = (UnityEngine.ILogger)checkSelf(l); bool v; checkType(l, 2, out v); self.logEnabled = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_filterLogType(IntPtr l) { try { UnityEngine.ILogger self = (UnityEngine.ILogger)checkSelf(l); UnityEngine.LogType v; checkEnum(l, 2, out v); self.filterLogType = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int IsLogTypeAllowed(IntPtr l) { try { UnityEngine.ILogger self = (UnityEngine.ILogger)checkSelf(l); UnityEngine.LogType a1; checkEnum(l, 2, out a1); var ret = self.IsLogTypeAllowed(a1); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static StackObject *get_logEnabled_2(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.ILogger instance_of_this_method = (UnityEngine.ILogger) typeof(UnityEngine.ILogger).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.logEnabled; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return(__ret + 1); }
static StackObject *set_logEnabled_3(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.ILogger instance_of_this_method = (UnityEngine.ILogger) typeof(UnityEngine.ILogger).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.logEnabled = value; return(__ret); }
static public int LogFormat(IntPtr l) { try { UnityEngine.ILogger self = (UnityEngine.ILogger)checkSelf(l); UnityEngine.LogType a1; checkEnum(l, 2, out a1); System.String a2; checkType(l, 3, out a2); System.Object[] a3; checkParams(l, 4, out a3); self.LogFormat(a1, a2, a3); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static StackObject *LogException_19(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Exception @exception = (System.Exception) typeof(System.Exception).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.ILogger instance_of_this_method = (UnityEngine.ILogger) typeof(UnityEngine.ILogger).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.LogException(@exception); return(__ret); }
static StackObject *get_logHandler_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.ILogger instance_of_this_method = (UnityEngine.ILogger) typeof(UnityEngine.ILogger).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.logHandler; object obj_result_of_this_method = result_of_this_method; if (obj_result_of_this_method is CrossBindingAdaptorType) { return(ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance)); } return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static int _m_LogError(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ILogger __cl_gen_to_be_invoked = (UnityEngine.ILogger)translator.FastGetCSObj(L, 1); int __gen_param_count = LuaAPI.lua_gettop(L); try { if (__gen_param_count == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <object>(L, 3)) { string tag = LuaAPI.lua_tostring(L, 2); object message = translator.GetObject(L, 3, typeof(object)); __cl_gen_to_be_invoked.LogError(tag, message); return(0); } if (__gen_param_count == 4 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable <object>(L, 3) && translator.Assignable <UnityEngine.Object>(L, 4)) { string tag = LuaAPI.lua_tostring(L, 2); object message = translator.GetObject(L, 3, typeof(object)); UnityEngine.Object context = (UnityEngine.Object)translator.GetObject(L, 4, typeof(UnityEngine.Object)); __cl_gen_to_be_invoked.LogError(tag, message, context); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ILogger.LogError!")); }
static int _m_LogException(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ILogger __cl_gen_to_be_invoked = (UnityEngine.ILogger)translator.FastGetCSObj(L, 1); try { { System.Exception exception = (System.Exception)translator.GetObject(L, 2, typeof(System.Exception)); __cl_gen_to_be_invoked.LogException(exception); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_IsLogTypeAllowed(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ILogger __cl_gen_to_be_invoked = (UnityEngine.ILogger)translator.FastGetCSObj(L, 1); try { { UnityEngine.LogType logType; translator.Get(L, 2, out logType); bool __cl_gen_ret = __cl_gen_to_be_invoked.IsLogTypeAllowed(logType); LuaAPI.lua_pushboolean(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_LogFormat(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ILogger __cl_gen_to_be_invoked = (UnityEngine.ILogger)translator.FastGetCSObj(L, 1); try { { UnityEngine.LogType logType; translator.Get(L, 2, out logType); string format = LuaAPI.lua_tostring(L, 3); object[] args = translator.GetParams <object>(L, 4); __cl_gen_to_be_invoked.LogFormat(logType, format, args); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static public int LogFormat(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.ILogger self = (UnityEngine.ILogger)checkSelf(l); UnityEngine.LogType a1; a1 = (UnityEngine.LogType)LuaDLL.luaL_checkinteger(l, 2); System.String a2; checkType(l, 3, out a2); System.Object[] a3; checkParams(l, 4, out a3); self.LogFormat(a1, a2, a3); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static public int LogError(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); if (argc == 3) { UnityEngine.ILogger self = (UnityEngine.ILogger)checkSelf(l); System.String a1; checkType(l, 2, out a1); System.Object a2; checkType(l, 3, out a2); self.LogError(a1, a2); pushValue(l, true); return(1); } else if (argc == 4) { UnityEngine.ILogger self = (UnityEngine.ILogger)checkSelf(l); System.String a1; checkType(l, 2, out a1); System.Object a2; checkType(l, 3, out a2); UnityEngine.Object a3; checkType(l, 4, out a3); self.LogError(a1, a2, a3); pushValue(l, true); return(1); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function LogError to call"); return(2); } catch (Exception e) { return(error(l, e)); } }
public LoaggerWrapper(UnityEngine.ILogger logger) { this.logger = logger; }
public static Domain.UseCase.ILogger ToUseCaseLogger(this UnityEngine.ILogger logger) { return(new LoaggerWrapper(logger)); }
public LogHandler() { _strBuilder = new StringBuilder(); _uLogger = UnityEngine.Debug.unityLogger; }