// Use this for initialization
    void Start()
    {
        labelStyle.fontSize = 35;

        labelStyle.normal.textColor = Color.black;
        labelStyle.alignment = TextAnchor.MiddleCenter;
        unityBFIO = UnityBFIO.getInstance (appID,adUnitID, this);
    }
Пример #2
0
    // Use this for initialization
    void Start()
    {
        labelStyle.fontSize = 35;

        labelStyle.normal.textColor = Color.black;
        labelStyle.alignment        = TextAnchor.MiddleCenter;
        unityBFIO = UnityBFIO.getInstance(appID, adUnitID, this);
    }
 public static UnityBFIO getInstance(string appId,  string addUnitID, AdListener listener)
 {
     if(instance == null)
     {
       	  instance = FindObjectOfType( typeof(UnityBFIO) ) as UnityBFIO;
       	  if(instance == null)
       		{
     instance = new GameObject("UnityBFIO").AddComponent<UnityBFIO>();
       }
     }
     instance.listener = listener;
     AndroidJavaClass bfioClass = new AndroidJavaClass("com.bfio.unitysdk.UnityBFIO");
     instance.session = bfioClass.CallStatic<AndroidJavaObject>("configure",UnityBFIO.getActivity(),appId, addUnitID);
     return instance;
 }
Пример #4
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    public static UnityBFIO getInstance(string appId, string addUnitID, AdListener listener)
    {
        if (instance == null)
        {
            instance = FindObjectOfType(typeof(UnityBFIO)) as UnityBFIO;
            if (instance == null)
            {
                instance = new GameObject("UnityBFIO").AddComponent <UnityBFIO>();
            }
        }
        instance.listener = listener;
        AndroidJavaClass bfioClass = new AndroidJavaClass("com.bfio.unitysdk.UnityBFIO");

        instance.session = bfioClass.CallStatic <AndroidJavaObject>("configure", UnityBFIO.getActivity(), appId, addUnitID);
        return(instance);
    }
Пример #5
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 public void requestAD(string appId, string addUnitID)
 {
     this.session.Call("requestAD", UnityBFIO.getActivity(), appId, addUnitID);
 }