// Use this for initialization void Start() { labelStyle.fontSize = 35; labelStyle.normal.textColor = Color.black; labelStyle.alignment = TextAnchor.MiddleCenter; unityBFIO = UnityBFIO.getInstance (appID,adUnitID, this); }
// Use this for initialization void Start() { labelStyle.fontSize = 35; labelStyle.normal.textColor = Color.black; labelStyle.alignment = TextAnchor.MiddleCenter; unityBFIO = UnityBFIO.getInstance(appID, adUnitID, this); }
public static UnityBFIO getInstance(string appId, string addUnitID, AdListener listener) { if(instance == null) { instance = FindObjectOfType( typeof(UnityBFIO) ) as UnityBFIO; if(instance == null) { instance = new GameObject("UnityBFIO").AddComponent<UnityBFIO>(); } } instance.listener = listener; AndroidJavaClass bfioClass = new AndroidJavaClass("com.bfio.unitysdk.UnityBFIO"); instance.session = bfioClass.CallStatic<AndroidJavaObject>("configure",UnityBFIO.getActivity(),appId, addUnitID); return instance; }
public static UnityBFIO getInstance(string appId, string addUnitID, AdListener listener) { if (instance == null) { instance = FindObjectOfType(typeof(UnityBFIO)) as UnityBFIO; if (instance == null) { instance = new GameObject("UnityBFIO").AddComponent <UnityBFIO>(); } } instance.listener = listener; AndroidJavaClass bfioClass = new AndroidJavaClass("com.bfio.unitysdk.UnityBFIO"); instance.session = bfioClass.CallStatic <AndroidJavaObject>("configure", UnityBFIO.getActivity(), appId, addUnitID); return(instance); }
public void requestAD(string appId, string addUnitID) { this.session.Call("requestAD", UnityBFIO.getActivity(), appId, addUnitID); }