public override void UpdateUnitEnergyUI(UnitEnergyUI unitEnergyUI) { unitEnergyUI.EnergyBarBackground.localScale = new Vector3(AbilityUser.MaxEnergy, unitEnergyUI.EnergyBarBackground.localScale.y, unitEnergyUI.EnergyBarBackground.localScale.z); unitEnergyUI.EnergyBarForeground.localScale = new Vector3(AbilityUser.CurrentEnergy, unitEnergyUI.EnergyBarForeground.localScale.y, unitEnergyUI.EnergyBarForeground.localScale.z); }
public abstract void UpdateUnitEnergyUI(UnitEnergyUI unitEnergyUI);