public override void UpdateUnitEnergyUI(UnitEnergyUI unitEnergyUI)
 {
     unitEnergyUI.EnergyBarBackground.localScale = new Vector3(AbilityUser.MaxEnergy, unitEnergyUI.EnergyBarBackground.localScale.y, unitEnergyUI.EnergyBarBackground.localScale.z);
     unitEnergyUI.EnergyBarForeground.localScale = new Vector3(AbilityUser.CurrentEnergy, unitEnergyUI.EnergyBarForeground.localScale.y, unitEnergyUI.EnergyBarForeground.localScale.z);
 }
 public abstract void UpdateUnitEnergyUI(UnitEnergyUI unitEnergyUI);