public void RemovePlacesForBike(IBike bike) { Logger.Info($"RemovePlacesForBike({bike.bikeId})"); foreach (BeamPlace p in PlacesForBike(bike)) { PostPlaceRemoval(p); } }
public void OnPeerLeftGameEvt(object sender, PeerLeftArgs args) { logger.Info($"OnPeerLeftEvt(): {SID(args.p2pId)}"); }
public virtual void Start(object param = null) { logger.Info($"Starting {(ModeName())}"); }
public void OnCheckpointCommand(long seqNum, long timeStamp) { logger.Info($"OnCheckpointCommand() seqNum: {seqNum}, timestamp: {timeStamp}, Now: {FrameApianTime}"); CoreData.UpdateCommandSequenceNumber(seqNum); string stateJson = CoreData.ApianSerialized(new BeamCoreState.SerialArgs(seqNum, FrameApianTime, timeStamp)); logger.Debug($"**** Checkpoint:\n{stateJson}\n************\n"); apian.SendCheckpointState(FrameApianTime, seqNum, stateJson); // BeamGameState newState = BeamGameState.FromApianSerialized(GameData, seqNum, timeStamp, "blahblah", stateJson); }
public void OnPeerLeftGameEvt(object sender, PeerLeftGameArgs args) { logger.Info("Peer Left: {args.p2pId}"); }
// IGameNetClient public void OnGameCreated(string gameP2pChannel) { Logger.Info($"OnGameCreated({gameP2pChannel}"); GameCreatedEvt?.Invoke(this, gameP2pChannel); }