Пример #1
0
 public void Unserialize(UndertaleReader reader)
 {
     Name        = reader.ReadUndertaleString();
     Occurrences = reader.ReadUInt32();
     if (Occurrences > 0)
     {
         if (reader.GMS2_3)
         {
             GMS2_3       = true;
             FirstAddress = reader.GetUndertaleObjectAtAddress <UndertaleInstruction>(reader.ReadUInt32() - 4);
         }
         else
         {
             FirstAddress = reader.ReadUndertaleObjectPointer <UndertaleInstruction>();
         }
         UndertaleInstruction.Reference <UndertaleFunction> .ParseReferenceChain(reader, this);
     }
     else
     {
         if (reader.ReadInt32() != -1)
         {
             throw new Exception("Function with no occurrences, but still has a first occurrence address");
         }
         FirstAddress = null;
     }
 }
Пример #2
0
        public void Unserialize(UndertaleReader reader)
        {
            Name        = reader.ReadUndertaleString();
            Occurrences = reader.ReadUInt32();
            if (Occurrences > 0)
            {
                FirstAddress = reader.ReadUndertaleObjectPointer <UndertaleInstruction>();

                // Parse the chain of references
                UndertaleInstruction.Reference <UndertaleFunction> reference = null;
                uint addr = reader.GetAddressForUndertaleObject(FirstAddress);
                for (int i = 0; i < Occurrences; i++)
                {
                    reference = reader.GetUndertaleObjectAtAddress <UndertaleInstruction>(addr).GetReference <UndertaleFunction>();
                    if (reference == null)
                    {
                        throw new IOException("Failed to find reference at " + addr);
                    }
                    reference.Target = this;
                    addr            += (uint)reference.NextOccurrenceOffset;
                }
                UnknownChainEndingValue = reference.NextOccurrenceOffset;
            }
            else
            {
                if (reader.ReadInt32() != -1)
                {
                    throw new Exception("Function with no occurrences, but still has a first occurrence address");
                }
                FirstAddress = null;
            }
        }
        public void Unserialize(UndertaleReader reader, uint endPosition)
        {
            uint count = reader.ReadUInt32();

            Clear();
            List <uint> pointers = new List <uint>();

            for (uint i = 0; i < count; i++)
            {
                try
                {
                    uint ptr = reader.ReadUInt32();
                    pointers.Add(ptr);
                    Add(reader.GetUndertaleObjectAtAddress <T>(ptr));
                }
                catch (UndertaleSerializationException e)
                {
                    throw new UndertaleSerializationException(e.Message + "\nwhile reading pointer to item " + (i + 1) + " of " + count + " in a list of " + typeof(T).FullName, e);
                }
            }
            if (Count > 0 && reader.Position != reader.GetAddressForUndertaleObject(this[0]))
            {
                int skip = (int)reader.GetAddressForUndertaleObject(this[0]) - (int)reader.Position;
                if (skip > 0)
                {
                    //Console.WriteLine("Skip " + skip + " bytes of blobs");
                    reader.Position = reader.Position + (uint)skip;
                }
                else
                {
                    throw new IOException("First list item starts inside the pointer list?!?!");
                }
            }
            for (uint i = 0; i < count; i++)
            {
                try
                {
                    (this[(int)i] as PrePaddedObject)?.UnserializePrePadding(reader);
                    if ((i + 1) < count)
                    {
                        reader.ReadUndertaleObject(this[(int)i], (int)(pointers[(int)i + 1] - reader.Position));
                    }
                    else
                    {
                        reader.ReadUndertaleObject(this[(int)i], (int)(endPosition - reader.Position));
                    }
                    if (i != count - 1)
                    {
                        (this[(int)i] as PaddedObject)?.UnserializePadding(reader);
                    }
                }
                catch (UndertaleSerializationException e)
                {
                    throw new UndertaleSerializationException(e.Message + "\nwhile reading item " + (i + 1) + " of " + count + " in a list of " + typeof(T).FullName, e);
                }
            }
        }
Пример #4
0
            /// <summary>
            ///  Parse the reference chain. This function assumes that all of the object data was read already, it only fills in the "Target" field of Reference objects
            /// </summary>
            public static void ParseReferenceChain(UndertaleReader reader, T obj)
            {
                if (reader.undertaleData.UnsupportedBytecodeVersion)
                {
                    return;
                }
                Reference <T> reference = null;
                uint          addr      = reader.GetAddressForUndertaleObject(obj.FirstAddress);

                for (int i = 0; i < obj.Occurrences; i++)
                {
                    reference = reader.GetUndertaleObjectAtAddress <UndertaleInstruction>(addr).GetReference <T>();
                    if (reference == null)
                    {
                        throw new IOException("Failed to find reference at " + addr);
                    }
                    reference.Target = obj;
                    addr            += (uint)reference.NextOccurrenceOffset;
                }
                obj.UnknownChainEndingValue = reference.NextOccurrenceOffset;
            }
Пример #5
0
        //private static int id = 0;
        public void Unserialize(UndertaleReader reader)
        {
            Name         = reader.ReadUndertaleString();
            InstanceType = (UndertaleInstruction.InstanceType)reader.ReadInt32();
            VarID        = reader.ReadInt32();
            Occurrences  = reader.ReadUInt32();
            //Debug.WriteLine("Variable " + (id++) + " at " + reader.GetAddressForUndertaleObject(Name).ToString("X8") + " child of " + Unknown);
            if (Occurrences > 0)
            {
                FirstAddress = reader.ReadUndertaleObjectPointer <UndertaleInstruction>();

                // Parse the chain of references
                UndertaleInstruction.Reference <UndertaleVariable> reference = null;
                uint addr = reader.GetAddressForUndertaleObject(FirstAddress);
                for (int i = 0; i < Occurrences; i++)
                {
                    reference = reader.GetUndertaleObjectAtAddress <UndertaleInstruction>(addr).GetReference <UndertaleVariable>();
                    if (reference == null)
                    {
                        throw new IOException("Failed to find reference at " + addr);
                    }
                    reference.Target = this;
                    // Debug.WriteLine("* " + addr.ToString("X8"));
                    addr += (uint)reference.NextOccurrenceOffset;
                }
                //Debug.WriteLine("* " + reference.NextOccurrenceOffset.ToString() + " (ending value)");
                UnknownChainEndingValue = reference.NextOccurrenceOffset;
            }
            else
            {
                if (reader.ReadInt32() != -1)
                {
                    throw new Exception("Variable with no occurrences, but still has a first occurrence address");
                }
                FirstAddress = null;
            }
        }