private void OnCorePostUpdate(EventArgs args) { try { if (UltimateManager.Flash() && R.IsReady() && SummonerManager.Flash.IsReady()) { if (Menu.Item(Menu.Name + ".ultimate.flash.move-cursor").GetValue <bool>()) { Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius); } var targets = Targets.Where( t => t.Distance(Player) < R.Range + SummonerManager.Flash.Range && !t.IsDashing() && (t.IsFacing(Player) ? (t.Distance(Player)) : (Prediction.GetPrediction(t, R.Delay + 0.3f) .UnitPosition.Distance(Player.Position))) > R.Range * 1.025f); foreach (var target in targets) { var min = Menu.Item(Menu.Name + ".ultimate.flash.min").GetValue <Slider>().Value; var flashPos = Player.Position.Extend(target.Position, SummonerManager.Flash.Range); var pred = Prediction.GetPrediction( new PredictionInput { Aoe = true, Collision = false, CollisionObjects = new[] { CollisionableObjects.YasuoWall }, From = flashPos, RangeCheckFrom = flashPos, Delay = R.Delay + 0.3f, Range = R.Range, Speed = R.Speed, Radius = R.Width, Type = R.Type, Unit = target }); if (pred.Hitchance >= R.GetHitChance("combo")) { R.UpdateSourcePosition(flashPos, flashPos); var hits = GameObjects.EnemyHeroes.Where(enemy => R.WillHit(enemy, pred.CastPosition)).ToList(); if (UltimateManager.Check( "combo", min, hits, hero => CalcComboDamage( hero, Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(), Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady(), Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady(), true))) { if ( R.Cast( Player.Position.Extend( pred.CastPosition, -(Player.Position.Distance(pred.CastPosition) * 2)), true)) { Utility.DelayAction.Add(300, () => SummonerManager.Flash.Cast(flashPos)); } } else if (Menu.Item(Menu.Name + ".ultimate.flash.duel").GetValue <bool>()) { if (UltimateManager.Check( "combo", 1, hits, hero => CalcComboDamage( hero, Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(), Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady(), Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady(), true))) { var cDmg = CalcComboDamage( target, Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(), Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady(), Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady(), true); if (cDmg - 20 >= target.Health) { if ( R.Cast( Player.Position.Extend( pred.CastPosition, -(Player.Position.Distance(pred.CastPosition) * 2)), true)) { Utility.DelayAction.Add(300, () => SummonerManager.Flash.Cast(flashPos)); } } } } R.UpdateSourcePosition(); } } } if (UltimateManager.Assisted() && R.IsReady()) { if (Menu.Item(Menu.Name + ".ultimate.assisted.move-cursor").GetValue <bool>()) { Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius); } if ( !RLogic( R.GetHitChance("combo"), Menu.Item(Menu.Name + ".ultimate.assisted.min").GetValue <Slider>().Value, Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(), Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady(), Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady())) { if (Menu.Item(Menu.Name + ".ultimate.assisted.duel").GetValue <bool>()) { RLogicDuel( R.GetHitChance("combo"), Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(), Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady(), Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady(), false); } } } if (UltimateManager.Auto() && R.IsReady()) { if ( !RLogic( R.GetHitChance("combo"), Menu.Item(Menu.Name + ".ultimate.auto.min").GetValue <Slider>().Value, Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(), Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady(), Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady(), "auto")) { if (Menu.Item(Menu.Name + ".ultimate.auto.duel").GetValue <bool>()) { RLogicDuel( R.GetHitChance("combo"), Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(), Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady(), Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady()); } } } if (HeroListManager.Enabled("w-stunned") && W.IsReady()) { var target = Targets.FirstOrDefault( t => HeroListManager.Check("w-stunned", t) && Utils.IsStunned(t)); if (target != null) { Casting.SkillShot(target, W, W.GetHitChance("harass")); } } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }