public void OnPlayClicked() { UiScreenApi.SetAllScreensVisibility(Booleans.False); UiScreenApi.SetScreenVisibility(UiScreenType.Levelboard, Booleans.True); }
public void OnCreditsClicked() { UiScreenApi.SetAllScreensVisibility(Booleans.False); UiScreenApi.SetScreenVisibility(UiScreenType.Credits, Booleans.True); }
public void OnCloseClicked() { UiScreenApi.SetScreenVisibility(UiScreenType.Cheatboard, Booleans.False); }
public void OnExitClicked() { UiScreenApi.SetAllScreensVisibility(Booleans.False); UiScreenApi.SetScreenVisibility(UiScreenType.MainMenu, Booleans.True); }
public void OnMenuClicked() { UiScreenApi.SetScreenVisibility(UiScreenType.PausegameMenu, Booleans.True); }
public void OnCheatboardClicked() { UiScreenApi.SetScreenVisibility(UiScreenType.Cheatboard, Booleans.True); }
public void OnResumeClicked() { UiScreenApi.SetScreenVisibility(UiScreenType.PausegameMenu, Booleans.False); }
private void RunGame() { UiScreenApi.SetScreenVisibility(UiScreenType.MainMenu, Booleans.True); }
public void EditorClicked() { UiScreenApi.SetAllScreensVisibility(Booleans.False); UiScreenApi.SetScreenVisibility(UiScreenType.Editor, Booleans.True); }
public void GenerateLevelClicked() { UiScreenApi.SetAllScreensVisibility(Booleans.False); UiScreenApi.SetScreenVisibility(UiScreenType.Game, Booleans.True); }
public void OnCancelClicked() { UiScreenApi.SetScreenVisibility(UiScreenType.Dialog, Booleans.False); }