public void OnPlayClicked()
 {
     UiScreenApi.SetAllScreensVisibility(Booleans.False);
     UiScreenApi.SetScreenVisibility(UiScreenType.Levelboard, Booleans.True);
 }
 public void OnCreditsClicked()
 {
     UiScreenApi.SetAllScreensVisibility(Booleans.False);
     UiScreenApi.SetScreenVisibility(UiScreenType.Credits, Booleans.True);
 }
Exemple #3
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 public void OnCloseClicked()
 {
     UiScreenApi.SetScreenVisibility(UiScreenType.Cheatboard, Booleans.False);
 }
 public void OnExitClicked()
 {
     UiScreenApi.SetAllScreensVisibility(Booleans.False);
     UiScreenApi.SetScreenVisibility(UiScreenType.MainMenu, Booleans.True);
 }
 public void OnMenuClicked()
 {
     UiScreenApi.SetScreenVisibility(UiScreenType.PausegameMenu, Booleans.True);
 }
 public void OnCheatboardClicked()
 {
     UiScreenApi.SetScreenVisibility(UiScreenType.Cheatboard, Booleans.True);
 }
Exemple #7
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 public void OnResumeClicked()
 {
     UiScreenApi.SetScreenVisibility(UiScreenType.PausegameMenu, Booleans.False);
 }
Exemple #8
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 private void RunGame()
 {
     UiScreenApi.SetScreenVisibility(UiScreenType.MainMenu, Booleans.True);
 }
Exemple #9
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 public void EditorClicked()
 {
     UiScreenApi.SetAllScreensVisibility(Booleans.False);
     UiScreenApi.SetScreenVisibility(UiScreenType.Editor, Booleans.True);
 }
Exemple #10
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 public void GenerateLevelClicked()
 {
     UiScreenApi.SetAllScreensVisibility(Booleans.False);
     UiScreenApi.SetScreenVisibility(UiScreenType.Game, Booleans.True);
 }
 public void OnCancelClicked()
 {
     UiScreenApi.SetScreenVisibility(UiScreenType.Dialog, Booleans.False);
 }