Пример #1
0
    private void Start()
    {
        // Load data and create objects
        solarSystem.Init();

        // Crete UI from solarsystem and set ranges for info scales(temp,gravity)
        uiHandler.CreateButtons();
        uiHandler.SetScaleRanges();

        // Set the view mode to scale compare at start
        _currentViewMode = ViewMode.ScaleCompare;
        cameraController.LerpBetweenViewModes(0);
        solarSystem.LerpBetweenViewModes(0);
    }