Пример #1
0
    private void addWeight()
    {
        if (currentWeight >= max_weight)
        {
            canvasText.SetNotificationText("<color=red> You're to fat ! </color>");
            return;
        }

        GameObject go     = PlayerData.ActiveItem;
        Item       goItem = go.GetComponent <Item>();

        if (goItem == null)
        {
            Debug.LogError("Please add Item script to " + go.name);
        }

        amount = goItem.Calories;

        for (int i = 0; i < materials.Length; i++)
        {
            Material mat = materials[i].material;

            currentWeight  = mat.GetFloat("_Amount");
            currentWeight += amount;
            mat.SetFloat("_Amount", currentWeight);
            PlayerData.PlayerWeight = currentWeight;
        }

        ItemPickup.ItemPickupEvent(PlayerData.ActiveItem);
    }