Пример #1
0
        /// <summary>
        /// This is called when the game should draw itself.
        /// </summary>
        /// <param name="gameTime">Provides a snapshot of timing values.</param>
        protected override void Draw(GameTime gameTime)
        {
            GraphicsDevice.Clear(Color.CornflowerBlue);

            // TODO: Add your drawing code here
            root.Draw(gameTime.ElapsedGameTime.TotalMilliseconds);

            base.Draw(gameTime);
        }
Пример #2
0
 public void Draw(GameTime gameTime)
 {
     _activeRoot?.Draw(gameTime.ElapsedGameTime.TotalMilliseconds);
 }