Пример #1
0
    public void NextTurn()
    {
        TurnInfos.Clear();
        HandleEvents(pEventMgr.CheckEvent());
        GameMain.GetInstance().GetModule <CardDeckModule>().CheckOverdue();
        GameMain.GetInstance().GetModule <CardDeckModule>().CheckTurnBonux();

        mainUI.ShowMsg(new List <TurnMsg>());
        TurnPracticeNum = 0;
    }
Пример #2
0
 public void NextTurn()
 {
     Debug.Log("next turn");
     TurnInfos.Clear();
     rm.NextTurn();
     HandleEvents(pEventMgr.CheckEvent());
     GameMain.GetInstance().GetModule <CardDeckModule>().CheckOverdue();
     GameMain.GetInstance().GetModule <CardDeckModule>().CheckTurnBonux();
     GameMain.GetInstance().GetModule <WeiboModule>().resetShua();
     GameMain.GetInstance().GetModule <WeiboModule>().enableRealRandom();
     GameMain.GetInstance().GetModule <MailModule>().checkTurnStartToBeSentEmail();
     GameMain.GetInstance().GetModule <TaobaoModule>().LoadProductInDifferentTurn();
     mainUI.ShowMsg(new List <TurnMsg>());
     TurnPracticeNum = 0;
 }