// Use this for initialization
 void Start()
 {
     try
     {
         lobbyPanelObj = GameObject.Find("LobbyObject");
         component     = lobbyPanelObj.GetComponent <UILobbyController>();
     }
     catch (System.Exception e)
     {
         Debug.Log(e.Message);  // 예외의 메시지를 출력
         Debug.Log(e.StackTrace);
     }
 }
Пример #2
0
 public void LoadLobbyScene(System.Action callback = null)
 {
     this.LoadScene(AppScene.LOBBY_SCENE, (success) => {
         if (success)
         {
             UILobbyController lobbyController = new UILobbyController();
             lobbyController.PresentDialog();
             if (callback != null)
             {
                 callback.Invoke();
             }
         }
     });
 }