//private Demo demo; public DoomApplication() { try { var style = Styles.Close | Styles.Titlebar; window = new RenderWindow(new VideoMode(640, 400), "Managed Doom", style); window.Clear(new Color(128, 128, 128)); window.Display(); resource = new CommonResource("DOOM2.WAD"); renderer = new SfmlRenderer(window, resource, true); audio = new SfmlAudio(resource.Wad); menu = new DoomMenu(this); state = ApplicationState.Opening; opening = new OpeningSequence(); players = new Player[Player.MaxPlayerCount]; cmds = new TicCmd[Player.MaxPlayerCount]; for (var i = 0; i < Player.MaxPlayerCount; i++) { players[i] = new Player(i); cmds[i] = new TicCmd(); } players[0].InGame = true; options = new GameOptions(); options.Skill = GameSkill.Hard; options.GameMode = resource.Wad.GameMode; options.Episode = 1; options.Map = 1; //demo = new Demo("test.lmp"); //options = demo.Options; game = new DoomGame(players, resource, options); game.Audio = audio; events = new List <DoomEvent>(); window.Closed += (sender, e) => window.Close(); window.KeyPressed += KeyPressed; window.KeyReleased += KeyReleased; window.SetFramerateLimit(35); } catch (Exception e) { ExceptionDispatchInfo.Capture(e).Throw(); } }
public HelpScreen(DoomMenu menu) : base(menu) { if (menu.Options.GameMode == GameMode.Shareware) { pageCount = 2; } else { pageCount = 1; } }
public LoadMenu( DoomMenu menu, string name, int titleX, int titleY, int firstChoice, params TextBoxMenuItem[] items) : base(menu) { this.name = new[] { name }; this.titleX = new[] { titleX }; this.titleY = new[] { titleY }; this.items = items; index = firstChoice; choice = items[index]; }
public SelectableMenu( DoomMenu menu, string name, int titleX, int titleY, int firstChoice, bool headerAsText, params MenuItem[] items) : base(menu) { this.name = new[] { name }; this.titleX = new[] { titleX }; this.titleY = new[] { titleY }; this.items = items; this.headerAsText = headerAsText; index = firstChoice; choice = items[index]; }
public MenuDef( DoomMenu menu, string name, int titleX, int titleY, int firstChoice, params MenuItem[] items) { this.menu = menu; this.name = new[] { name }; this.titleX = new[] { titleX }; this.titleY = new[] { titleY }; this.items = items; index = firstChoice; choice = items[index]; }
public SelectableMenu( DoomMenu menu, string name1, int titleX1, int titleY1, string name2, int titleX2, int titleY2, int firstChoice, params MenuItem[] items) : base(menu) { this.name = new[] { name1, name2 }; this.titleX = new[] { titleX1, titleX2 }; this.titleY = new[] { titleY1, titleY2 }; this.items = items; index = firstChoice; choice = items[index]; }
public MenuDef( DoomMenu menu, string name1, int titleX1, int titleY1, string name2, int titleX2, int titleY2, int firstChoice, params MenuItem[] items) { this.menu = menu; this.name = new[] { name1, name2 }; this.titleX = new[] { titleX1, titleX2 }; this.titleY = new[] { titleY1, titleY2 }; this.items = items; index = firstChoice; choice = items[index]; }
public DoomApplication(CommandLineArgs args) { config = new Config(ConfigUtilities.GetConfigPath()); try { config.video_screenwidth = Math.Clamp(config.video_screenwidth, 320, 3200); config.video_screenheight = Math.Clamp(config.video_screenheight, 200, 2000); var videoMode = new VideoMode((uint)config.video_screenwidth, (uint)config.video_screenheight); var style = Styles.Close | Styles.Titlebar; if (config.video_fullscreen) { style = Styles.Fullscreen; } window = new RenderWindow(videoMode, ApplicationInfo.Title, style); window.Clear(new Color(64, 64, 64)); window.Display(); if (args.deh.Present) { DeHackEd.ReadFiles(args.deh.Value); } resource = new CommonResource(GetWadPaths(args)); renderer = new SfmlRenderer(config, window, resource); if (!args.nosound.Present && !args.nosfx.Present) { sound = new SfmlSound(config, resource.Wad); } if (!args.nosound.Present && !args.nomusic.Present) { music = ConfigUtilities.GetSfmlMusicInstance(config, resource.Wad); } userInput = new SfmlUserInput(config, window, !args.nomouse.Present); events = new List <DoomEvent>(); options = new GameOptions(); options.GameVersion = resource.Wad.GameVersion; options.GameMode = resource.Wad.GameMode; options.MissionPack = resource.Wad.MissionPack; options.Renderer = renderer; options.Sound = sound; options.Music = music; options.UserInput = userInput; menu = new DoomMenu(this); opening = new OpeningSequence(resource, options); cmds = new TicCmd[Player.MaxPlayerCount]; for (var i = 0; i < Player.MaxPlayerCount; i++) { cmds[i] = new TicCmd(); } game = new DoomGame(resource, options); wipe = new WipeEffect(renderer.WipeBandCount, renderer.WipeHeight); wiping = false; currentState = ApplicationState.None; nextState = ApplicationState.Opening; needWipe = false; sendPause = false; quit = false; quitMessage = null; CheckGameArgs(args); window.Closed += (sender, e) => window.Close(); window.KeyPressed += KeyPressed; window.KeyReleased += KeyReleased; if (!args.timedemo.Present) { window.SetFramerateLimit(35); } mouseGrabbed = false; } catch (Exception e) { Dispose(); ExceptionDispatchInfo.Throw(e); } }
public DoomApplication(CommandLineArgs args, String[] configLines, HttpClient http, Stream wadStream, IJSRuntime jsRuntime, IJSInProcessRuntime jSInProcessRuntime, WebAssemblyJSRuntime webAssemblyJSRuntime, string wadUrl) { Http = http; WadStream = wadStream; JsRuntime = jsRuntime; JSInProcessRuntime = jSInProcessRuntime; WebAssemblyJSRuntime = webAssemblyJSRuntime; configLines = new string[] { "video_screenwidth=320", "video_screenHeight=200", }; config = new Config(configLines); try { config.video_screenwidth = Math.Clamp(config.video_screenwidth, 320, 3200); config.video_screenheight = Math.Clamp(config.video_screenheight, 200, 2000); var videoMode = VideoMode.CanvasMode; var style = Styles.Close | Styles.Titlebar; if (config.video_fullscreen) { style = Styles.Fullscreen; } window = new RenderWindow(videoMode, ApplicationInfo.Title, style); window.Clear(new Color(64, 64, 64)); window.Display(); if (args.deh.Present) { DeHackEd.ReadFiles(args.deh.Value); } // resource = new CommonResource(GetWadPaths(args)); resource = new CommonResource(new string[] { wadUrl }); renderer = new SfmlRenderer(config, window, resource); if (!args.nosound.Present && !args.nosfx.Present) { sound = new SfmlSound(config, resource.Wad); } if (!args.nosound.Present && !args.nomusic.Present) { music = ConfigUtilities.GetSfmlMusicInstance(config, resource.Wad); } userInput = new SfmlUserInput(config, window, !args.nomouse.Present); options = new GameOptions(); options.GameVersion = resource.Wad.GameVersion; options.GameMode = resource.Wad.GameMode; options.MissionPack = resource.Wad.MissionPack; options.Renderer = renderer; options.Sound = sound; options.Music = music; options.UserInput = userInput; menu = new DoomMenu(this); opening = new OpeningSequence(resource, options); cmds = new TicCmd[Player.MaxPlayerCount]; for (var i = 0; i < Player.MaxPlayerCount; i++) { cmds[i] = new TicCmd(); } game = new DoomGame(resource, options); wipe = new WipeEffect(renderer.WipeBandCount, renderer.WipeHeight); wiping = false; currentState = ApplicationState.None; nextState = ApplicationState.Opening; needWipe = false; sendPause = false; quit = false; quitMessage = null; CheckGameArgs(args); } catch (Exception e) { Dispose(); ExceptionDispatchInfo.Throw(e); } }
public QuitConfirm(DoomMenu menu, DoomApplication app) : base(menu) { this.app = app; random = new DoomRandom(DateTime.Now.Millisecond); endCount = -1; }
public HelpScreen(DoomMenu menu) : base(menu) { }
public PressAnyKey(DoomMenu menu, string text, Action action) : base(menu) { this.text = text.Split('\n'); this.action = action; }
public MenuDef(DoomMenu menu) { this.menu = menu; }
public Doom(CommandLineArgs args, Config config, GameContent content, IVideo video, ISound sound, IMusic music, IUserInput userInput) { video = video ?? NullVideo.GetInstance(); sound = sound ?? NullSound.GetInstance(); music = music ?? NullMusic.GetInstance(); userInput = userInput ?? NullUserInput.GetInstance(); this.args = args; this.config = config; this.content = content; this.video = video; this.sound = sound; this.music = music; this.userInput = userInput; if (args.deh.Present) { DeHackEd.ReadFiles(args.deh.Value); } if (!args.nodeh.Present) { DeHackEd.ReadDeHackEdLump(content.Wad); } events = new List <DoomEvent>(); options = new GameOptions(); options.GameVersion = content.Wad.GameVersion; options.GameMode = content.Wad.GameMode; options.MissionPack = content.Wad.MissionPack; options.Video = video; options.Sound = sound; options.Music = music; options.UserInput = userInput; menu = new DoomMenu(this); opening = new OpeningSequence(content, options); cmds = new TicCmd[Player.MaxPlayerCount]; for (var i = 0; i < Player.MaxPlayerCount; i++) { cmds[i] = new TicCmd(); } game = new DoomGame(content, options); wipeEffect = new WipeEffect(video.WipeBandCount, video.WipeHeight); wiping = false; currentState = DoomState.None; nextState = DoomState.Opening; needWipe = false; sendPause = false; quit = false; quitMessage = null; mouseGrabbed = false; CheckGameArgs(); }
public YesNoConfirm(DoomMenu menu, string text, Action action) : base(menu) { this.text = text.Split('\n'); this.action = action; }