Пример #1
0
 void Handler(object sender, GameEventArgs arg)
 {
     uch             = arg as UIImplementArgs <Slider>;
     slider.maxValue = uch.Data.maxValue;
     slider.value    = uch.Data.value;
     var dispatcher = Utility.ConvertToObject <GameObject>(sender);
 }
 private void Start()
 {
     slider = GetComponentInChildren <Slider>();
     uch    = new UIImplementArgs <Slider>(slider);
 }
Пример #3
0
 protected override void EventHandler(object sender, GameEventArgs args)
 {
     uip = args as UIImplementArgs <InventoryDataSet>;
     UpdateSlot(uip.Data);
     UpdateItem(uip.Data);
 }