///<summary> /// Use this for initialization ///</summary> public void init () { isEnabled = false; rigidbody2D.fixedAngle = true; uiCollisionEnter2DSignal = new UICollisionEnter2DSignal(); }
///<summary> /// Use this for initialization ///</summary> public void init() { isEnabled = false; rigidbody2D.fixedAngle = true; uiCollisionEnter2DSignal = new UICollisionEnter2DSignal(); }