///<summary>
		///	Use this for initialization
		///</summary>
		public void init () 
		{
			isEnabled = false;
			rigidbody2D.fixedAngle = true;
			uiCollisionEnter2DSignal = new UICollisionEnter2DSignal();

		}
 ///<summary>
 ///	Use this for initialization
 ///</summary>
 public void init()
 {
     isEnabled = false;
     rigidbody2D.fixedAngle   = true;
     uiCollisionEnter2DSignal = new UICollisionEnter2DSignal();
 }